30 December, 2011

DeSmuME SVN r4140 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4140
Cocoa Port:
- Bring back the build target for the v10.4 SDK in the XCode project. (This is for legacy support only. Do not use for new builds -- use the v10.5 build target instead.)
- Add "Info (Debug).plist", and remove the custom build script phase for adding external files to the .app package, replaced with file references in the XCode project. This fixes Debug builds so that they can compile again.
- Use UTIs in addition to file extensions for determining file types.
- Add new icons for ROM Cartridge Images (.nds), ROM Saves (.dsv), and Emulation Save States (.dst).
- Change default compiler to Clang/LLVM (but continue to use GCC 4.2 for ppc64 build).
- Add instruction scheduling optimization to ppc and ppc64 builds, slightly improving performance on PowerPC machines.

Download: DeSmuME SVN r4140 32bit - Jumbofiles
Download: DeSmuME SVN r4140 64bit - Jumbofiles